This is not necessary. They can be different and there's no problem with it. In fact, TF2 sets them to different defaults for me on startup. The defaults are horrible. Why not? I'm not sure if it's the max though. Most servers restrict it to anyway. This is a good setting for a good connection, don't know what's so funny 4. You're a daft motherfucker. Whether the defaults are actually good rates as rates or not is irrelevant; the obvious point I was making is that the game wouldn't set them to values that differ from eachother.
People who play with differing message rates experience no problems from it. Parroting incorrect information in this case, the notion that you're doing something wrong if they're set to different values is wrong. See 6. This is a good setting for a good connection, don't know what's so funny No, it is not a good setting for a good connection. This is why many people experience rockets warping through scouts, and it's the prime suspect of people getting bad hitreg.
Network jitter is usually not a sign of a good connection. To me quoting after your own post seems really funny. You say yourself that more than around 60k is not important. Network jitter is complete and utterly unavoidable: it will always be there. Responding like that only shows how little you really know about this topic.
Quoting my own configs in fact. It depends on your connection and what you're doing. My ugly quote from earlier has a bunch of aliases with different "good" ratios and what they're used for. Interp ratio 1 as a universal setting is a nightmare. The only reason to have them that high is to lower latency a little, since it's still not quite the Chris recommends 66 it for good connections, and that's right, but on a chokey one setting updaterate to something lower like 40 is the first thing someone should do I'm repeating myself.
Bad general advice. Great on LAN, bad for hitscan weapons in general, better than default for projectiles but not as good as something like 1. That's their bad configuration problem. There is still no reason to set them to different values by default. Why would you use a config by default that is optimized for servers that get throttled by their bandwidth especially in comp? Network jitter really shouldn't be that high on a good connection.
You even use a lower value at one point. Most of your config is identical with chris' settings, the rest are just weird interp settings. See valve dev wiki. And yeah, those look like perfectly fine settings middle lines. I never said anything about telling people to set them to different values by default.
There's a big difference between "use differing values by default" and "don't tell other people they can't use differing values". Second, I never said anything about servers getting throttled, rather I've been talking about clients experiencing choke. It's not like it's bad setting it to more than 60k so what is your problem with that? Network really should be that high on a good connection. Do you have any idea what you're saying? If you can do it, then for other necessary reasons you're the fucking jesus of the information world.
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Keep diving, Unknown Worlds Team. October in Tech Support. I have searched the forum for answers, but was unable to find them So that is why I am making this post If you have a link to a guide or anything else it would be highly appreciated October I set my cmdrate and updaterate at and my rate at ?? Join Date: Member: Members, Constellation. October edited October Scroll down and open the UpsetChaps link. I'm gonna make a nice post for you. So no, you cannot change it. If you are getting 20 milliseconds of added lag, set it to.
I am on a T1 cable modem, which very few people use in my area, so I can set my rates a tad higher than normal.
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